ufdistribution.blogg.se

How to get clothes in scrap mechanic
How to get clothes in scrap mechanic













As such, the hands and feet which are not covered by any apparel or any layer, are omitted.Įach pawn body part has its own armor rating, which is affected by every layer of worn apparel covering that body part. Which body parts currently have items that occupy each of the layers is shown in the table on the below layers and body parts which are not currently used by gear were omitted. A distinct layer only used for the blindfold to allow it to be worn alongside headwear.

how to get clothes in scrap mechanic

There are several items that cover body parts typically covered by the other layers however, in which case this will be above them. Headgear: The fifth layer, and used for headwear.A distinct layer for utility items to allow them to be worn alongside any other apparel but not with each other. Note that it will be displayed on the pawn's sprite above all other layers, even though it is considered below the following layers for actual mechanical effects. Outer: The third layer from the body, and mostly used for apparel below the head.Middle: The second closest layer to the body, and mostly used for apparel below the head.Skin: The closest layer to the body, and mostly used for apparel below the head.The layers, from innermost to outermost, are: Layers are also used to determine the order in which armor calculations are performed, with the outermost layer's armor applying first, and progressing through the layers until the attack is stopped or there are no more layers. Items that cover multiple layers conflict with items on all layers. Thus, items covering the same parts but on different layers are compatible, as are items on the same layer but with no overlap in coverage. That location is determined by two things:Īpparel combinations are limited by layer and coverage - an item cannot be worn with another item that covers the same body parts and on the same layer. Main articles: Apparel layers and Table of Human Body Part GroupsĮach item of apparel or utility gear is worn on a specific location of the wearer's body. gives penalties to movement speed (from wearing the armor) and to carrying capacity (from the weight of the armor).offers less insulation from extreme temperatures.

how to get clothes in scrap mechanic

  • offers lower protection from damage (with the right materials, clothing can be a worthwhile "light" armor).
  • offers good insulation from extreme temperatures.
  • is made from light materials (fabrics and leathers).
  • They can be mixed and matched, as far as Apparel layers allow. Both clothing and armor use the same basic mechanics and the distinction is largely arbitrary beyond its use in sorting items. There are two main types of apparel, clothing and armor.
  • 5.1 Insulation from a single piece of apparel.














  • How to get clothes in scrap mechanic